Troubleshooting
Aimbot not working; Failed to get Input Handler
On the GAMING PC, perform a Flea Power Drain/Cold Boot
On the GAMING PC, press the Windows Key -> type
task manager-> right click onwinlogon.exe->end taskRe-flash the firmware on the DMA card
To verify there are no hardware issues present on the DMA card, flash a test/diagnostic firmware first, and then run a speed test/throughput test on the card. If successful, re-flash your firmware and test again.
On the GAMING PC, uninstall and recently installed Windows Updates
Press the Windows Key -> update history -> click View your update history
On the GAMING PC, run Windows Update to update Windows until no further updates are available
On the GAMING PC, as a last resort, Reinstall Windows
Sometimes players, spike timer or abilities aren't showing
Press 'Delete' key to refresh the cheat, this will fix most problems you encounter
Vischeck isn't working, names and weapons odd random characters
Check Box Data/Cube size or PhysX Meshes/PhysX Vertexes in the CMD, if it says 0 when you are on a map, it means chair cannot read the data require for vischeck/names/weapons, press 'Delete' key and see if it works again, if not, restart both PC's and it should work again
Aimbot and Flickbot isn't accurate
Set 'Ingame Sen' under Aim tab to match your in game sensitivity
ESP is laggy
This may be because your DMA read speed is too slow or your 2nd PC is too weak. Adjust 'Draw Sleep' under Visuals tab so that your FPS and RPS on the top left corner matches closely. If it still feels laggy, change 'Visibility Check Type' under Visuals tab to 'Last Render Time'. This will reduce CPU usage as Raycast is computationally intensive but most accurate.
Make sure both PC's refresh rate are the same
How to set up 2D In Game Radar Properly:
Adjust Radar Postion X, Radar Position Y and Radar size so that it fits perfectly over your the radar in game
Go into a custom game and plant the bomb
Go away from the bomb so that the bomb icon on the radar is on the edge of the radar
Adjust Radar scale so that the radar dot for the bomb is aligned with the bomb
Aim/Flick/Trigger not working
If your aim or flick is not working then try following these steps to try diagnose and fix the issue:
Check if aim device is actually connected and setup in the menu:
Ensure mouse is connected under 'Mouse tab'
Test aim device:
Test mouse by pressing 'Test mouse movement' and 'Test mouse click' and check if the mouse moves on the main pc
If mouse doesn't move after pressing the test mouse functions then the problem lies on the aim device side
If using Makcu, ensure Makcu is running at 115200 baud rate:
Make needs to be set to 115200 baud rate, you can do this by pressing the left button on the Makcu once
Test mouse movement after using 'Test mouse movement' button under 'Mouse' tab
Check Main PC keyboard bitmap:
Open menu and go to 'Debug' tab, then check the main pc keyboard bitmap, if all numbers in he bitmap are '00', and when you press buttons on your main pc keyboard and the numbers in the bitmap doesnt change, then the chair cannot read the key presses from you main pc so any features that relies on it wont work
You can try fix this by cold booting your main pc, first turn off you main pc and unplug the power cable, then hold power button for 1 minute, then replug back in the power cable and boot main pc
If keyboard bitmap is still all '00' then ensure you are running on the latest windows 10 22H2 or windows 11 24H2 on main pc, install all the latest windows updates on main pc and restart and try again
Aim is only enabled for rifles by default:
Only rifles are enabled for aim by default, to use aim for any other weapon, either disable custom weapons settings for that specific gun or enable custom weapon settings and enable aim for that weapon
Check if names are valid:
A lot of features rely on reading the correct names which rely on getting the right name decryption key
Check all the names under 'Debug' tab, if they are showing as ???? or weird characters, then the name decryption key is incorrect
How to setup Anti-Flash
AntiFlash feature only works if PhysX is selected as the visilbity check type. AntiFlash will be temporarily disabled if your fire key is held down, which means you are shooting and it wont dodge the flash as that would look really suspicous. AntiFlash features requires a decent read speed in order to work properly, if you RPS/Read speed is too slow it wont work properly. Aim device is required, ensure you aim device is connected and working.
Follow the guide below to correctly set up the settings to automatically dodge flashes:
Adjust 'Fire Key' under 'Aim' tab to match the fire key you use in game
Enable 'AntiFlash' under 'AntiFlash' submenu under the 'Misc' tab
Adjust 'Rotation Amount' so that when you press the 'Test Dodge Flash' button, it will do an exact 180 degree turn.
Adjust 'Screen Tolerance', this setting sets the amount of pixels beyond the side and top of the screen so even if flash is just outside your view, it will still dodge. I recommend 200-300 tolerance.
Adjust 'Dodge Angle', this setting controls how much degrees to turn away from the flash to avoid it, I find 120 degrees is a good value to use
Adjust smooth and interval, this controls how fast and fluid the flick will be to avoid the flash, you may change the value and press 'Test Dodge Flash' to see how it performs
Adjust 'Dodge Times' for each type of flash. This setting controls the amount of time to wait after a dodge flash to flick back to its orignal mouse position. Everyones PC will have different read speeds and RPS so it will affect how fast it can detect a flash, adjust these values if you find that you are still getting flashed too early or too late. I recommend using 240ms
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